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DirectX Graphical and Math Demos

The above screenshot actually marks the final part of the math demonstration, with the rendering already done. Again this is just demonstrating the basic abilities of DirectX 9, but regardless this was quite a fun little project.

I’m not entirely done yet, with one more feature left and one more attempt at stressfully trying to fix my blending mode demonstration (since I’m having some issues setting blending operations correctly in regards to simple additive and subtractive modes). Once I do, however, which will be tomorrow sometime since I’m taking a little break, I’ll upload it here if you desperately want to watch a box rotate or such.