Archive

Archive for October, 2008

Incursion Development #1

October 20th, 2008 No comments


I’ve began working on my movie now. I’ve written about it a little bit before, but I’ve finally begun. The project I’ve been day dreaming about for quite some time now, hopefully it will be as good as I think it will. After all, it’ll give me some experience.

I haven’t got any media just yet, I’ll be releasing a trailer once the project is nearly finished. It looks like it’ll take a while though. I’ve done the raw footage of the introduction so far. There’s gonna be 1 or 2 other scenes plus an ending and maybe some bonus features.

All that requires extensive digital editing, because shooting at thin air ain’t cool. All in all, it’ll take me a while. That’s all I know so far. The digital editing will take extra long, but if I film every so often I should be done by the end of the month with the raw footage, and maybe by the end of that month with the digital editing. Be aware this isn’t the only thing I’m working on, I’ve got enough school things as it is. But it’ll be one of my main goals.

Categories: Incursion Tags:

Photoshop Experiments

October 17th, 2008 No comments

I was working on some Photoshop experiments earlier today. I now know a few extra tricks, especially with the wave filter. All of these required a little effort, but they should be easy to recreate in a matter of minutes. The skill should help me a bit with other stuff, movies, games, I don’t know.

Abstract

Abstract

More Photoshop Image Experiments

I included the PSD files if anyone is interested, unfortunately some layers are combined so it’s a bit hard to deconstruct them.

Categories: Me Tags: ,

Ogre3D

October 17th, 2008 No comments

‘What’, you ask? It’s a visual engine. I haven’t done anything interesting programming-wise so I decided to try and get back into it. A visual engine.. oh right. I’ll try to explain it a bit more.

It’s a library of code that includes 3D rendering, networking, input and more. Really useful for, you know, games!

I’m not jumping into it just yet, I’m learning a little SDL now. And what is THAT? SDL (Simple DirectMedia Layer) is similar, but instead it’s 2 dimensional, which would be a lot easier to start with. I’m just experimenting a bit more with raw code before I try making my self a 3D engine for Ogre3D.

Categories: Programming Tags: , , ,

Trophies

October 12th, 2008 No comments

Yay, hadn’t posted in a while so I guess this will do for yet another blog entry. I decided to go play Burnout Paradise again, and before I knew it I turned myself some trophies. Completely forgot about the free expansion pack that came out for Burnout Paradise. Night/Day, motorbikes, trophies, that should keep me busy for a while.

Oh, before I forget, my PSN is JJJohan.

Categories: Me Tags: , , , ,

I’ve moved!

October 5th, 2008 No comments
Moved!

Alright, if you’re seeing this you’ve managed to navigate your way to my new website address. From now on I’ll be using www.renscreations.com instead of the old .net website. I’ve still got full access to it, but I am no longer using it. All content should be accessible from the same place, just now with a .com extension instead of a .net!

Categories: Site Tags: , , ,